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Review Color Mage
A lo-fi color matching puzzle game
Author: Brandon Girod
Date: 30 Jun 2017, tested on HTC One M8
Interesting gameplay mechanics, easy to get into
Unpleasant UI, low fidelity graphics
Matching games appear to be all the rage now and partly because they have such a wide range of appeal. Unfortunately, just because they’re simple in concept doesn’t mean that everyone coming out is going to shine with high production value. Color’s Mage for Android is a color matching puzzle game that looks like it could have been the artwork on a video game box from the 80’s.
Looks can always be deceiving, however. While there isn’t a terribly large amount of content here, the game let’s you customize your experience in several different ways. For instance, you can change the size of the grid, how many colors are present, and even the rule sets.
The general idea is that you want to eradicate all color from the board and you do this by selecting a color and swiping horizontally or vertically. Every tile that matches the same color you chose will then be turned white and you can move on. Tougher rule sets will do things like swap the colors from the matched color to white, but then back to the color you’re swiping if you happen to swipe back over it again. This brings a ton of depth to the gameplay.
That said, I wasn’t really drawn into the core concept and I found myself a bit bored. It doesn’t have any way for you to judge your performance outside of just trying to beat your own score over and over again.
Color’s Mage is a pretty low value production of a matching game. It’s quite a bit deeper than your standard fanfare but the poor art design is definitely going to put a lot of people, such as myself, off from wanting to give it a go.