Review Oblivion of Ares: Epic Revenge
A challenging entry to the strategy RPG genre
Author: Brandon Girod
Date: 25 May 2017, tested on HTC One M8
Solid gameplay mechanics, well optimized
Difficulty can seem unfair at times
Oblivion of Ares: Epic Revenge for Android is a game that I really want to enjoy, but I always feel like I’m at a disadvantage. The game plays out much like many other high fantasy strategy battle games. You build an army of soldiers that grow more powerful. You travel across a campaign leaving nothing but destruction in your path.
Like many other games like it, this one is all about grinding out gold so you can buy stronger troops, and grinding out XP so you can train your current troops to grow stronger. As you go through the campaign you unlock other units that are more powerful.
Setup before battle is pretty cool, and you basically get a power indicator for each row to try and give you an idea on how each of your rows will fair against the enemy. The problem here is that the difficulty always seems to spike up to be one step ahead of you. Since the game really doesn’t require any skill it comes down to you grinding out enough experience points to upgrade your troops, or buy new ones to compete with your opponents. While I enjoy challenging gameplay, it feels less fair when developers equate difficulty with higher numbers rather than challenging mechanics.
The unique part of the game is that your money is a resource in more ways than one. You consume both time and money for every fight you go into, minus the “task” fights. This means that, while you’re not limited to how often you play, you have to make a conscious decision about where to spend your money.
Oblivion of Ares: Epic Revenge is a good game, even if it doesn’t push any boundaries. The gameplay is solid, but I felt like it was always a step above me.