Review Weapons throwing RPG
Creative turn based combat game
Author: Kevin Vadala
Date: 18 May 2017, tested on Samsung GT-I9500 Galaxy S4
Creative combat that is addicting
No story or world
Weapon Throwing RPG for Android is a unique turn based game that requires timing and patience in order to win. In the game, you fight various opponents in the sky and take turns throwing different weapons at each other.
The fighting in this game is very unique. It is a blend of turn based RPG combat where you face your opponents and take turns attacking, but there is no set turn, time limits, or much abilities at all. The combat is extremely simple, but the way it is built is that there is room for a lot of customization. There are a variety of different weapons you can throw and when you throw weapons its as simple as tapping one of the weapons at the bottom. You can interrupt an enemy’s throw by hitting their dagger in mid air from a low or high attack. If you time it right, you can negate their attack and once you level up you can even negate it and still get your dagger into your enemy.
So its fun in this game to decide if you should just attack right away, or what for the enemy to attack so you can block their attack. Sometimes its better to get quick burst off, and other times its better to play it safe, (like in the hands of a boss). The high attacks work the same way, but I found some of the enemies threw their attacks so high I couldn’t block those attacks. That disappointed me because it felt unfair.
The enemies in this game have cool pixel designs. A lot of them look very different and actually quite funny. For a free to play game I was amazed by how many different enemies I fought within the first couple of levels. It wasn’t all just one slime and variations of that slime. I found monkeys with swords, foxes with swords, and even horses with axes. Awesome right!
Weapon Throwing RPG feels like a very fun and fair game. There aren’t too many ads, and the regeneration of your playtime is very quick. I would of liked some story in the game, and if the developers had included that element this game could have been very good, instead of just excellent.