Review Storm of Magic
Medieval tower defense style play - sadly not ready for prime time
Author: Jay Feldman
Date: 30 Apr 2017, tested on ASUS Nexus 7 (2013)
Decent game play, one-finger controls
Glitches, no adjustment of controls, mediocre graphics, unjustified price, difficult to play without in-app purchases
Storm of Magic for Android is a basic tower defense style game that takes place in medieval times. There’s a fantasy element to it that makes it interesting, however this would be virtually impossible to play on smaller screens. As it is, it’s barely visible on a tablet.
Storm of Magic takes the familiar tower defense game and places it into a fantasy style environment. Place towers, catapults and fire throwers strategically along the path. Protect your castle and kingdom from the onslaught of ghoulish monsters and watch them die horrific, bloody deaths. The play is fun if you are a fan of tower games, however, the execution sadly keeps us at arms reach from the action.
The graphics are decent, for what little I could see of them. Generally, the game lacks any real zoom control and everything is staged as if you are watching from a far away mountaintop. Everything looks very small and like little ants running around the screen. None of the detail or work that went into this can truly be appreciated as a result.
The menus are terribly designed. The fonts are so small that I had to strain just to read them. I actually just gave up on trying to follow the story or plot because it was just too inconvenient to read. All the screen space is needlessly wasted and under utilized. To make matters worse, the in app purchases are very greedy for what little this game has to offer.
Storm of Magic has promise but needs a lot of work. The play is decent but the graphics and microscopic fonts seriously undercut the enjoyment of this game. The developers really shot themselves in the foot with this one. I think the app needs a major overhaul to realize its potential and find itself worthy of an audience.