Review Defenders 2: Tower Defense CCG
A painfully mediocre tower defense game
Author: Brandon Girod
Date: 06 Jul 2017, tested on HTC One M8
Good graphics, interesting map mechanics
Asks for questionable permissions, uses an energy system, isn’t innovative
It’s been a good while since I’ve played a tower defense game, and every time that happens I always find myself leaning more favorably towards the game simply because it seems “fresh” to me. Unfortunately, that’s not really the case with Defenders 2 for Android. In fact, playing through it made me realize that I’ve played through a heck of a lot of tower defense games.
Simply put, this is the same kind of tower defense games you’ve played countless times before. Yes, it has good graphics, but it’s the same high fantasy design we’ve seen before. Yes, the mechanics are really sound, but the developers don’t actually try to do anything that improves the player’s experience.
The main changes to the game’s formula comes in tedious filler content on the map. Now you have to spend overworld currency to explore more parts of the map so you can progress through the game. Towers also level up as you use them and you unlock new towers as you play through the game. So the developers have essentially artificially lengthened the game in a ploy to get you hooked and invested for longer than you might have otherwise.
The good news is that outside of this, there aren’t really any ads and I never ran out of currency because I was steadily progressing through the game. But that doesn’t mean you won’t come to a point where you’ll have to wait and grind your way to progress forwards.
I tried to like Defenders 2 and it’s not really a bad game, but there isn’t anything here to really call it a good game either. Instead, it’s just another mediocre tower defense game.